During fights in Dark Tower you use all your cards. Each turn you select one of four cards of the same rarity from your whole collection. Then your opponent gets to choose a card of the same rarity from his collection. Next turn all your cards are discarded and you must choose from a new set of four cards. Unlike the Pit, you can use the same card more than once in a single Dark Tower battle, so there is no penalty for using the best card you have available.
If you don't own at least four cards of a given rarity, the missing spots will be filled by cards of lower rarity.
The opponent you are matched with depends on your maximum league level, but the pattern of card rarity depends on your current league. If you find Dark Tower too hard, you can drop to a lower league or move up to a higher league (up to your maximum), depending on whether your collection has more highly leveled commons and rares or more highly leveled epics and legendaries.
Rarity pattern Edit
Each turn you are given four cards of the same rarity, and your AI opponent will also play a card from that rarity. What that rarity is depends on your current league and what turn it is. In the table below, C = Common, R = Rare, E = Epic, L = Legendary.
After each win, you get Medals that you can use in Dark Tower Shop. After completing a Dark Tower run, you are rewarded with Chests. Level of the chests depends on your league level during the last fight.
|0||1 x Common Chest|
|1||2 x Common Chest|
|2||3 x Common Chest|
|3||1 x Rare Chest|
|4||1 x Big Rare Chest|
|5||2 x Big Rare Chest|
|6||3 x Big Rare Chest|
|7||4 x Big Rare Chest|
Go to the page about Big Rare Chest to see how much more or less rewards you get depending on your league level.
Amount of medals you get depends on your maximum league level. Each win gives you 25 more medals than the previous one.
|Max League Level||DT cost entry||medals for first win||medals for last win|